01 PERMANENCE
A place for you to store your taste.
Won 3rd Place in Nous Research Hermes Agent Creative Hackathon.
Personal Project
Spring 2026
Mind-controlled robotic limbs.
The next step in human evolution. Designed not to replace, but to augment and enhance.
Senior Capstone
Spring 2025
04 GLYPH
Experiments with hand and gesture tracking in Touchdesigner.
Possibilities include XR interfaces, 3D GUIs, and more. Designing new ways to use future technology.
Work in Progress
Fall 2025
Wildland firefighters need wearable water packs to fight fires in areas where firetrucks can't reach.
This hard-shell water pack design integrates a water gun with a backpack tank, providing ergonomic water delivery for firefighting operations.
Studio 5
Fall 2024
06 AIxCREATIVE
Internship at a design consultancy which helps organizations innovate via Generative AI.
We generated visuals through all stages of the design process, focusing on imagination, control, and responsibility.
AI Design Intern
@ AIxCreative
07 OCEAN VINES
A fully immersive, interactive VR music video for "Ivy" by Frank Ocean.
The environments respond to your gaze and movements, creating a deeply emotional and cinematic journey.
Digital Media
Fall 2024
Quantum Slots uses entanglement and superposition to gamify the slot machine.
I worked with a team to build a functional slot machine with projection-mapped animations which runs on an IBM quantum computer. It relies on the random noise generated by quantum systems to generate true uncertainty. A gambler's delight.
Quantum Design Jam
1 Week
09 TWO KINGS
Chess is a Universal Language.
Two Kings celebrates and amplifies the ritual of chess. The process of unfolding the board and setting up the magnetic pieces becomes part of the game itself — part of the confrontation.
Studio 4
Spring 2024
10 LUMINAIRE
Light that follows you, not the other way around.
The Angler Luminaire has three wands which can be removed and used as torches, illuminating the path for your midnight snack.
For Fun